============================================================================
Gun Game v3.4
Additional documentation
Download links are at the bottom of this post
______________________________________________________________________________________
Features:
- Handicap
- gives players the server average when they join late
- Knife Pro mode
- Adds a fun level stealing ability to the game
- Turbo mode
- This fun mode gives you your next weapon immediately when you level up. Games usually don't take
longer than 10 minutes with this mode turned on.
- Works with BOTS!!
- Custom sound effects
- Deathmatch addon
- Knife Elite mode
- After you levelup, you are restricted to knife only until the next round.
- Basic map voting via Eventscripts (this is experiemental, Mani is still optional and recommended for map voting)
- Random winner sounds
Changelog:
- v3.4.81
- Fixed exploit allowing some players to create spawnpoints with Deathmatch loaded
- Edited files: es_gungame3.txt, es_gg_css_dm.txt
- v3.4.80
- Fixed part of the !stuck command that used inrange twice without checks
- Edited files: es_gungame3.txt, es_gg_css_dm.txt
- v3.4.79
- Fixes some typos where I left some ES1.5 commands in the code
- Fixed Deathmatch so it will load inrange correctly
- Edited files: es_gungame3.txt, es_gg_css_dm.txt
- v3.4.78
- Fixes issue with Top10 list being wiped on some servers
- v3.4.77
- Fixes problem with sounds not always downloading to clients
- v3.4.76
- Fixes bug in leader name and Top10 display.
- v3.4.75
- Fixed bug in inrange script that could cause errors in the !stuck command.
- Players now receive armor and a defuser with Knife Elite turned on.
- Added internal check for the inrange script. It will now auto load if it is not detected.
- v3.4.74
- Minor bug fixes
- If you use v3.4.74 with Eventscripts version 1.5, you must comment out the lines at the top of es_gungame3.txt that load the inrange subscript. This script is already included with ESv1.5.
- v3.4.73
- Minor bug fixes
- Updated Deathmatch to give knife then weapon to avoid unnecessary weapon switching
- If you use v3.4.73 with Eventscripts version 1.5, you must comment out the lines at the top of es_gg_css_dm.txt that load the inrange subscript. This script is already included with ESv1.5.
- v3.4.7
- Deathmatch spawnpoints are now stored in a separate file for each map. If you are upgrading, you might have to recreate some spawnpoints for your maps.
- Improved performance over previous v3 releases by 40% on average
- Changed Deathmatch admin commands to say commands and created an adminlist in the es_gungame3.txt file for Deathmatch admins
- Known issues:
- When you add \r\n to your name, it messes up the !top10 and !score list
- New chat windows partially block some say commands such as !level
- This will be the final version of the GunGame for Eventscripts v1.3
- v3.3u
- Fixed several bugs in Deathmatch addon
- Added code to allow admins to disable map objectives
- Added possibility to earn extra hegrenades for players on that level by getting a kill with any weapon
- You can only carry one hegrenade at a time, though
- v3.3t
- Added !stuck command for players if they get stuck when they spawn when the Deathmatch addon is loaded
- v3.3s
- Removed test code left in the round_start block
- Included smb_warning2.mp3 in the zip
- v3.3r
- Fixed a few bugs in v3.3n, including a FF bug if the map changed before anyone won.
- Optimized some of the code for greater performance in the next version of Eventscripts when it is publicly released.
- v3.3n
- Official GG 3.3 release, no longer in BETA

- No updates yet.
- Official GG 3.3 release, no longer in BETA
Requirements:
- Mattie's Eventscripts v1.3+ (download)
- Go to http://www.eventscripts.com/pages/EventScriptsGuide for help installing Eventscripts.
- ES_Tools v0.417a+ (download)
- This is only required to run the Deathmatch Addon
- Mani's Admin Plugin (optional, only used for map voting)
- Recommended Mani Settings:
- Code: Select all
// 0 = calculate once per map, 1 = calculate at end of each round (CSS Only)
mani_stats_mode 0
// This defines whether the tk freeze bomb option can be used or not
mani_tk_allow_freeze_bomb_option 0
// Allow voting 1 = on, 0 = off (this cvar controls ALL voting)
mani_voting 1
// 1 = enable cheat detection
// 0 = disable cheat detection
// This is recommended by Mani to be disabled, since Valve updated the VAC to catch these.
mani_protect_against_cheat_cvars 0
// 0 = No warmup time on map load
// Greater than 0 = number of seconds after map load until map restarts and
// play continues as normal.
mani_warmup_timer 0
- Recommended Mani Settings:
Installation:
- Unzip the contents into your cstrike directory.
- Edit es_gungame3.txt config section at the top of the file.
- Save it as /cstrike/addons/eventscripts/gungame3/es_gungame3.txt on your server
- Edit es_gg_votemaps_db.txt in the gg_voting subdirectory if you want to use Eventscripts for map voting or a mapcycle file. This is experimental ONLY.
- Be sure the gungame3 directory and subdirectories are NOT set to READ-ONLY or your winner and top10 databases will not work.
Sample autoexec.cfg:mani_reverse_admin_flags 0 // Set the option to reverse the meaning of the admin flags set in adminlist.txt
mani_reverse_immunity_flags 0 // Set the option to reverse the meaning of the immunity flags set in immunitylist.txt
mattie_eventscripts 1
eventscripts_subdirectory events
es_load gungame3